Daniel Carol

Daniel Carol

Director

Selene Games


Daniel is an artist specialized in creating realistic characters for video games and cinematics. Passionate about art and visual storytelling, he enjoys both playing and developing worlds and characters that come to life on screen. 

Recently, he worked as Principal Character Artist on Dark Mass, developed by Path Games, an experience that reaffirmed his commitment to quality and visual immersion. He is always looking for new challenges to perfect his technique, explore new technologies and contribute to projects that leave a mark on the industry.