In this workshop we will analyse the process of postproduction and composition in 360 shoots. Discussing aspects to be taken into account during the capture, types of cameras used and main differences, stitching techniques in Mistika VR, shoots cleaning and stabilization in Nuke X with Cara VR and finally the implementation and composition of CGI emphasizing the main differences and considerations with respect to the traditional composition.
Join this workshop to have an overview of workflow for 360 content and visualize the main differences of the composition process for this format using market leading tools such as Mistika VR and Nuke as well as an overview of the tools offered by Cara VR, The Foundry's specific plugin for virtual reality.