This presentation offers a rare behind-the-scenes look at the creation of cinematic game trailers, from initial concepts and brainstorming to the final polished product. 

The director and producer will walk through the full production process of The Witcher 4 cinematic trailer, covering scripting, storyboarding, motion capture, previsualization, environment creation, and look development. 

They’ll also share insights into the UE5 workflow and how real-time technology is reshaping cinematic storytelling in games.