The session looks at the science and art of creating characters for animated feature films.
Brian Green's 25 plus years working on animated features has seen him create and supervise the creation of some of the big screen's best-loved characters. From his very first project – Slim, the stick insect – Green has gone on to supervise across The Good Dinosaur, Toy Story 3, Ratatouille, Finding Nemo, Monsters, Inc. and A Bug's Life, among others. This talk looks at the creation of animated characters and how science and art has evolved to extend our creative reach.
As a 25-year senior creative and technical team leader at Pixar Animation Studio, and more recently Walt Disney Animation Studio, I have worked on all aspects of making animated features including being instrumental in bringing many of the animation industry's best loved characters to life.
Many of these characters transformed the state-of-the-art for our industry, garnering numerous industry awards, including five Academy Awards for Toy Story 3, Ratatouille, Finding Nemo, Monsters Inc, A Bugs Life.
As an individual contributor, small team lead, and large team director I have led and shepherded the successful deployment of numerous advanced technologies, from first-ever uses of advanced software/hardware platforms, to widespread deployment and training of these methods and tools across the international Pixar Animation Studios enterprise and partner ecosystem. Most recently I have joined Skydance Animation to work on a feature for Apple+.