Joaquín will tell us what it means to work for the current AAA Videogame market, with the times and the very high levels of demand that the industry demands. We will see the different profiles that make up a studio specialising in this field, with their different roles, competencies and workflows.
He will also talk about Secret 6, a successful outsourcing studio specialising in art for AAA video games based in California, Manila and Madrid, which has worked on titles such as the Uncharted saga, The Last of Us part I and II, Shadow of the Tomb Raider, the remake of Medievil and Cyberpunk 2077.
He will also tell us how the Spanish headquarters has been able to find a solution to the lack of specialised manpower in order to grow and meet the very high demand of its clients, by investing in training as a tool for the creation of its future workers. A model that allows the access of different artistic profiles to the industry as well as the growth of the video game sector in our country.
A great opportunity to learn from the inside how a company that participates in projects as exciting as AAA video games works.
From Leon, with 10 years of experience in the Video Game Sector, mainly invested in Madrid and Valencia.
Graduated in Video Game Design and Development at the University Camilo José Cela, currently directs the studio Secret 6 Madrid.